NEO//LIX 🔊<p>Almost one and a half years after release, <a href="https://soc.psynet.me/tags/Mundfish" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mundfish</span></a> finally shipped a beta for the hardware ray tracing support in <a href="https://soc.psynet.me/tags/AtomicHeart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AtomicHeart</span></a>. \o/<br>First impression: Reflective materials finally look as they are supposed to, much better than UE4's outright awful SSR. Some funky glitches here and there, clearly a beta.<br>What's also beta, is the CPU performance, which is absolutely abysmal. Probably the worst I've seen in _any_ game, perhaps with the exception of Jedi Survivor (also UE4 with hardware RT hmmm).</p>