This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.
#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/